These undead gluttons share many characteristics with their common brothers - they're melee units that can equip shields, weapons, and armor, and despite their tall, famished appearance, they can go through door holes just fine. In addition, they can summon undead help when damaged or killed, just like vanilla zombies. Finally, they can also dig blocks thanks to ROTN (Rebirth of the Night) mechanics. However, Hungry Zombies differ in several ways: to start, they always have natural regeneration, at around 1 HP / sec. The main difference is in their attacks: a) a foodstuff is stolen from your inventory, and b) they regain HP from attacking. When they die, they drop bones, rotten flesh, and sometimes a vanilla comestible.